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Newest unity version
Newest unity version







newest unity version

Like newest version Ue4 4.26/4.Already tried using Unity 2020? Although it says recommended Unity version is 2019.4.15, you can still use newer version such as 2019.4.28 or maybe 2020. Because the devs are too LAZY to update, Mean while I know of small indie dev teams who smaller then arks team have updated their UE 4 game engine many times. It still runs like ♥♥♥♥ cuz such old code and it's not optimises, and wild card studio get away selling you broken buggy code. = Better performanceĪrk Survival is STILL running UE 4.15, and that why No matter what PC your run it on. It pays out in long run for running newer version of game engine.įun Pimp have already said they are " Working with Unity Devs " which means they will be update their game engine at some point. but also when they put time/effort/money/hard work into it. YES upgrading your game engine can break your game when update to newer version of latest game engine. Lol that what SO many devs don't bother upgrade, because they are too lazy put in extra work.

newest unity version

So unless a new version offers some real improvements its better sticking with an old version -)ĭevs should concentrate on finishing the game first. It takes a lot of work adapting all scripts and causing new bugs. Originally posted by Maviba:Every time you update your project to a new Unity version it comes with new problems and compatibility issues. When devs do their home work and add it properly. Not that Hl2 need extra performance cuz its already old game, But its proof that Valve know what they doing and see future that Vulkan api is the future.Īs ex beta tester/ex moderator from another small steam indie dev team, I have seen what vulkan can do. Vulkan can make 7 days run smoother, but Fun pimps are still using " Older" Unity game engine which doesn't have the latest updates, Which include optimisation for Vulkan api.Įven Valve recently added Vulkan api support to the older games like Half-life 2, to get ready for steam deck. Hell even one ID Tech head devs said back 2016, using DX 12 make NO sense compared to using Vulkan. Mantle was proof it was better Api and Amd Donate it to Khronos Group and it helped form what Vulkan api is today. You do know that AMD challenge Ms Windows DirectX with Mantle Api, which proved just how out touch DX 11 was, forcing MS to work on Dx 12. It DOES make sense as your building your game, to also have Vulkan in mind, so you only have use one Api to make sure all version of game run correctly. Vulkan is A Whole a lot better API then bloated DX11 is or even DX 12. Unless you're using Linux vulkan doesn't make a big difference on unity but may cause some compatibility issues.ĭX is still safer and so I don't think vulkan makes much sense at current alpha state.

newest unity version

It will run the game better than any other option presented if so. Originally posted by Trouser_Dune_Worm:They need to just CHOOSE VULKAN and get it optimised.









Newest unity version